For years, 3ds Max artists looking for intuitive cloth sculpting had to jump into ZBrush or Blender to get the job done. With the release of , that gap is officially closed. Developed by PolyDesign3D , this multi-threaded, C++ physics-based plugin brings powerful, real-time cloth sculpting directly into your 3ds Max viewport.
Balance the speed of the viewport with the physical accuracy of the simulation. Practical Production Workflows PolyCloth ClothBrush 2.07 for 3ds Max 2016-2025...
The standout feature of version 2.07 is the expansion of supported software versions. ClothBrush 2.07 now supports a wide range of 3ds Max releases, spanning from . This broad compatibility makes the tool accessible to users maintaining legacy pipelines as well as those adopting the latest versions of 3ds Max immediately upon release. For years, 3ds Max artists looking for intuitive
+-----------------------------------------------------------+ | PolyCloth Real-Time Brush Engine | +-----------------------------------------------------------+ | | | v v v [Physics Physics] [Interactive Masking] [Multi-Threaded C++] - Gravity - Vertex Painting - Real-Time Viewport - Internal Pressure - Blur & Strength - Scalable Geometry - Ground Collision - Selection Freeze - Multi-Core Support Balance the speed of the viewport with the
Version 2.07 offers a more stable and faster simulation engine. The interaction between the cloth and the underlying character mesh is more precise, reducing calculation errors (clipping) and improving the fidelity of folds. 2. Broad Compatibility (3ds Max 2016-2025)