By mastering these attributes, you don't just change a color; you control the user's experience. Fire up your text editor, locate those 01 and 02 fields, and paint your digital world exactly the way you want it.
🔧 Mastering these attributes helps you: ✅ Match colours consistently across devices ✅ Adjust images with precision (not guesswork) ✅ Improve UI, print, or brand design workflows cm 01 02 colour attributes
In the Conference (lower league), a 12 for "Finishing" might highlight as "Elite" (Cyan), but if you get promoted to the Premier League, that same 12 would automatically shift to "Poor" (Grey). By mastering these attributes, you don't just change
CAT works by editing a simple text file called colours.txt . Inside this file, you will see a list of all 20 attribute values (1 through 20). To change a colour, you simply enter a new colour name or a hexadecimal RGB code (e.g., FF0000 for bright red) to the right of the equals sign for each number. This level of customisation is unparalleled, allowing you to create a unique look for your game. CAT works by editing a simple text file called colours
Championship Manager 01/02 (CM 01/02) remains one of the most beloved football management simulators of all time. Decades after its release, thousands of players still dive into its database, hunting for wonderkids and tactical perfection.
This guide explores everything about the CM 01/02 colour attributes system: what it is, how to enable it, and how to fully customise it.