: Choose PBR - Metallic Roughness even if you only plan to export a simple diffuse map. This ensures proper color management.
To help you understand where SimpleDiffuse fits in the texturing ecosystem, here's a comparison: simple diffuse substance painter
Add a Fill Layer with a very light version of your base color. : Choose PBR - Metallic Roughness even if
: Use this to define the "inner" shadows of your model. 4. Creating a Custom "Simple" Smart Material simple diffuse substance painter