Rtgi 0.17.0.2 Release -
As part of the shader suite, this version focused on refining the path-tracing logic used to simulate realistic light bounces and shadows in games that do not natively support hardware-accelerated ray tracing. Key Highlights & Features
: Extract the RTGI 0.17.0.2 archive. Copy the .fx file into your game's reshade-shaders/Shaders folder, and the .fxh files into the reshade-shaders/Textures or Headers folder as instructed by the readme. rtgi 0.17.0.2 release
Improved how lighting data is carried over between frames to prevent sudden shifts in shadows or light bounces. As part of the shader suite, this version
For the uninitiated, RTGI is a post-processing shader used via ReShade. It injects path-traced global illumination, ambient occlusion, and physical light bounces into almost any 3D game. It essentially transforms aging titles and modern games alike, giving them the visual fidelity of native ray tracing without needing a native engine overhaul. Improved how lighting data is carried over between