Open source RGB lighting control that doesn't depend on manufacturer software


One of the biggest complaints about RGB is the software ecosystem surrounding it. Every manufacturer has their own app, their own brand, their own style. If you want to mix and match devices, you end up with a ton of conflicting, functionally identical apps competing for your background resources. On top of that, these apps are proprietary and Windows-only. Some even require online accounts. What if there was a way to control all of your RGB devices from a single app, on both Windows and Linux, without any nonsense? That is what OpenRGB sets out to achieve. One app to rule them all.


Version 1.0rc2, additional downloads and versions on Releases page

OpenRGB user interface

Control RGB without wasting system resources

Lightweight User Interface

OpenRGB keeps it simple with a lightweight user interface that doesn't waste background resources with excessive custom images and styles. It is light on both RAM and CPU usage, so your system can continue to shine without cutting into your gaming or productivity performance.

OpenRGB rules them all

Control RGB from a single app

Eliminate Bloatware

If you have RGB devices from many different manufacturers, you will likely have many different programs installed to control all of your devices. These programs do not sync with each other, and they all compete for your system resources. OpenRGB aims to replace every single piece of proprietary RGB software with one lightweight app.

OpenRGB is open source software

Contribute your RGB devices

Open Source

OpenRGB is free and open source software under the GNU General Public License version 2. This means anyone is free to view and modify the code. If you know C++, you can add your own device with our flexible RGB hardware abstraction layer. Being open source means more devices are constantly being added!


Check out the source code on GitLab
OpenRGB is Cross-Platform

Control RGB on Windows, Linux, and MacOS

Cross-Platform

OpenRGB runs on Windows, Linux and MacOS. No longer is RGB control a Windows-exclusive feature! OpenRGB has been tested on X86, X86_64, ARM32, and ARM64 processors including ARM mini-PCs such as the Raspberry Pi.

Yama Hime No Mi Vol 3 Patched !exclusive! Here

Modern "patches" often provide soft-subs that can be toggled, whereas older versions were hardcoded into the video.

: Community-made patches that add English subtitles or translated text to the original Japanese release. Resolution/Remaster Patches yama hime no mi vol 3 patched

This comprehensive guide covers everything regarding the patched version of Volume 3, including gameplay enhancements, installation steps, and troubleshooting. What is Yama Hime no Mi Vol 3? Modern "patches" often provide soft-subs that can be

: Patched versions often utilize AI-upscaling or higher-bitrate sources to clean up the original 2007 animation. Look for improvements in line stability and color saturation compared to standard definition releases. What is Yama Hime no Mi Vol 3

Deeply rooted in Japanese folklore, featuring spirits, mountain deities, and ancient curses.

For Western players, "patched" usually refers to the fan-made English translation patch. The latest community patch updates include: