Monks Gamecube | Mortal Kombat Shaolin

Shaolin Monks serves as a canon-divergent retelling of the events of Mortal Kombat II . The story begins immediately after the destruction of Shang Tsung’s island at the end of the first tournament. Players step into the boots of Shaolin martial artists Liu Kang and Kung Lao.

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| Aspect | Reception | |--------|------------| | Combat | Solid, but repetitious near the end | | Co-op | Excellent — one of the best beat ’em ups on GameCube | | Story | Surprisingly faithful to MKII lore | | Camera | Fixed with occasional tricky angles | | Platforming | Awkward (jump detection imprecise) | | Replay value | Low after unlocking MKII and all fatalities | Shaolin Monks serves as a canon-divergent retelling of

While the GameCube was a prominent platform at the time, several factors led to the game's absence: Wait-and-See Strategy This public link is valid for 7 days

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