A poignant example can be found in a 2018 forum thread. A user with a Moto Z Play Droid, a phone with a Snapdragon 625 processor (which is technically 64-bit capable but shipped with a 32-bit operating system), tried to run Mario Kart: Double Dash . Using the only builds available to him—older 32-bit versions—the game ran at less than one frame per second. A developer chimed in to explain that even if a full 64-bit build were possible on that device, the processor's "A53 cores are very weak (about 30% the performance of A73 cores per clock in Dolphin)," resulting in a projected speed of only about 20 frames per second for a 60fps game, which is far from acceptable.