Released in November 2011 by Yuke’s and THQ, WWE ’12 marked a major shift in the franchise. It was the first game to introduce the "Predator Technology" engine (a refined version of the SmackDown vs. Raw engine) and the mode featuring three unique storylines:
First, install the emulation software and a file extraction tool:
While was never officially released for the PlayStation Portable (PSP), it has found a second life on the handheld through dedicated fan mods. Originally developed by Yuke's and published by THQ for the PlayStation 3, Xbox 360, and Wii in 2011, WWE '12 was the first game in the series to skip the PSP entirely in favor of seventh-generation home consoles.
Released in November 2011 by Yuke’s and THQ, WWE ’12 marked a major shift in the franchise. It was the first game to introduce the "Predator Technology" engine (a refined version of the SmackDown vs. Raw engine) and the mode featuring three unique storylines:
First, install the emulation software and a file extraction tool:
While was never officially released for the PlayStation Portable (PSP), it has found a second life on the handheld through dedicated fan mods. Originally developed by Yuke's and published by THQ for the PlayStation 3, Xbox 360, and Wii in 2011, WWE '12 was the first game in the series to skip the PSP entirely in favor of seventh-generation home consoles.