modeling tools while your geometry is automatically snapped to a target high-poly surface. Three Projection Modes
Wrapit is designed to be used in a specific pipeline: wrapit 3ds max
Mastering Wrapit in 3ds Max: The Ultimate Guide to High-End Retopology modeling tools while your geometry is automatically snapped
Choosing one or more high-poly objects (e.g., ZBrush sculpts or CAD models) as the base. Surface-Conformed Modeling: wrapit 3ds max
If you find the text is too complex for Wrapit to handle in one go, consider these native 3ds Max alternatives:
Apply a command to the high-poly object so you don't accidentally move it. 2. Prepare the Low-Poly Object Create a simple plane or box to start your new mesh. Convert this object to Editable Poly . 3. Activate Wrapit
Freeze it or put it on a dedicated layer so you don't accidentally select it. Step 2: Initialize Wrapit