Resident Evil Village | Directx 11 New
| API | Avg FPS | 1% Low FPS | VRAM Usage | |------|---------|------------|------------| | DX12 | 88 | 52 | 7.2GB | | DX11 | 94 | 71 | 5.4GB |
While was designed as a DirectX 12-only title, the community's quest for DirectX 11 compatibility remains a hot topic for players on older hardware or those seeking the stability often found in previous RE engine games. The DirectX 11 Situation in Village resident evil village directx 11 new
A simple patch that adds a "Rendering API: DX11 / DX12" dropdown would be a gesture of goodwill toward the millions still gaming on Pascal (GTX 10-series) and Polaris (RX 400/500) cards. Until then, the -force-d3d11 method remains the best-kept secret for smooth, stutter-free survival horror. | API | Avg FPS | 1% Low
You might be searching for "New" regarding DX11 because of the modding scene. You might be searching for "New" regarding DX11