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Gamebryo 32 Link -

Eventually, Bethesda Softworks heavily modified the Gamebryo engine to create the Creation Engine, finally updating it to a native, 64-bit architecture with the release of The Shield/Skyrim Special Edition in 2016. This shift permanently severed the restrictive 32-bit memory links, paving the way for the virtually unlimited memory pools utilized by modern open-world titles today. Share public link

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